Chaos Corona 11

Corona 11

Corona 11 for 3ds Max and Cinema 4D - Create your own world.
Chaos® Corona is the only renderer created specifically for architectural visualization. Be an artist, not a technician, and achieve photorealism with greater ease than other rendering software.
corona

What is Corona 11?

Corona’s popularity has grown year over year, thanks to its focus on delivering intuitive features that make our users’ lives easier, with innovations such as LightMix, Denoising, Interactive Rendering, and a Node Editor in the C4D version.

Chaos Corona 11 for 3ds Max and Cinema 4D aims to enhance the existing toolset available to you, so you can elevate your work to new levels of creativity and realism. You can now enjoy greater creative freedom and control through faster and easier scene creation and detailing.

Rendering

Chaos Corona delivers predictable, reliable, and physically plausible results with no compromises in quality. Realistic lighting and materials, including caustics, are yours right out of the box. Our Forum and Gallery section provide great examples of this.

Distributed rendering

Rendering with multiple computers at once is essential for any real production. Corona facilitates this in multiple ways – for example it has its own distributed rendering system, and it is compatible with the Backburner and Thinkbox’s Deadline render farm management systems.

Powerful workflow tools

The output quality and speed are not the only things that make a great renderer. That is why Corona comes with many “little” workflow tweaks that will make your life much easier.

Lights

It’s time to explore the individual aspects of Corona, and we’ll start where it all begins, with lights. The whole process of creating lights is designed to give artists complete control over their scene, while being fast and intuitive.

Benefits

null

Easy to use

Usability is Chaos Corona’s most powerful feature. Focus on being an artist, not a technician.

Affordable

Expand your creative potential without worrying about breaking the bank!

Part of an ecosystem

Being part of the Chaos ecosystem, gives you access to many of the industry-standard tools created by Chaos.

Updated features in Corona 11 for 3ds Max and Cinema 4D

null

Corona Tile Map

Easily create stunning bathrooms, kitchens, walls, and floors with procedural tiles thanks to the Corona Tile Map. Now, you can use bitmaps or procedural maps to define the colors of the tiles and repeat, randomize, or even “pixellate” an image onto the tiles, depending on your needs.

Corona Tile Map also lets you create multiple inputs and outputs, which means one tile map can be used to control results for color, glossiness, bump, displacement, and more, rather than having to keep several different tile maps in sync.

Edge Map/Edge Shader

Easily apply effects like weathering and staining to the edges of objects with Edge Map/Edge Shader. This is particularly useful for objects with no thickness like leaves, photos, maps, paper, etc.

The new Edge Map/Edge Shader creates a color gradient based on how far away a point is from a geometric edge.

Corona Power Tools

Corona 11 for 3ds Max comes with a set of handy scripts called Corona Power Tools, designed to speed up and replace repetitive and tedious design adjustments.

For example, the Replace Selection tool, allows you to easily swap a set of similar objects with different ones (i.e. chairs in a room).

Scatter Altitude

Define upper and lower limits for scattering, creating more realistic and captivating nature scenes with Scatter Altitude. For example, you can set upper and lower limits for treeline, and waterline, and scatter some clouds around mountain tops without affecting the lower part of the scene.

Pyro

Add an extra layer of action to your scenes with smoke, fire, and other simulations thanks to Pyro. With Corona’s new Pyro support, you no longer need to run the simulation, export it to OpenVDB, and then load it back into the scene. Everything is done seamlessly directly in Corona for Cinema 4D.

Other improvements

Improved Normal / Bump filtering reduces the loss of detail in those channels that can come with using a smaller render resolution or moving an object further away from the camera.

Experience enhanced results with the new Intel Denoiser, now compatible with CPU or GPU, no NVIDIA GPUs required. Users can now take advantage of the color management options offered by the latest versions of Cinema 4D and 3ds Max.

Chaos Corona Customers

Their time is more valuable than their computer’s time; they are less concerned with render speed, and more concerned with the ease and speed with which they can set up scenes.

Many may use the host software more as a scene assembly tool – premade materials, assets, easy tools to create gardens, grass, etc. are more important to them than the modeling and creation of new assets.

They require photorealistic results without compromises; “just good enough” is not good enough!

If you have any questions, fill out the form below and we’ll be in touch soon!

Contact Us

null