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  • Mastering Point Clouds in Civil 3D: A Three-Part Guide to Efficiency: Part 3

    Matt Kolberg
    Technical Consultant — INFRA/GIS at SolidCAD  

    Most survey and design firms these days rely on point cloud data to some degree. It is often faster, easier, and safer to survey using aerial or ground-based scanners compared with traditional survey methods. 

    “But these clouds clog up my Civil 3D drawing when I make a surface.” You say. I’m here to tell you that they don’t have to! The dataset is always huge, tens or even hundreds of millions of points. When the deliverable is a surface model in Civil 3D, 3 things must happen. 

    This is the third and final in a series of three articles outlining how Autodesk Recap and Civil 3D are used to carry out these tasks. Click here for the first article in this series. Click here for the second. 

    Task 3: Import to Civil 3D and model a surface. You may already know this step, but since Recap has been used to classify and decimate the points, there is a new task in Civil 3D. 

    Once the point cloud has been attached, all the points will show, and it seems logical to go here and ensure that ONLY the decimated points (Key) are visible so we can model the surface using only those points. 

    Yes, only the Key points are visible, but when we try to model the surface, Civil 3D is using all 15 million of them, not the 10,000 that was specified during the decimation process. Autodesk is aware of this “defect”. When or if it will be rectified is unknown. 

    But don’t fret, there is a workaround. 

    Turn on the map Workspace (MAPWPACE) and create a new layer from the point cloud. 

    Filter the Key points in that new layer. 

    Then create the surface normally. Only the Key points will be used. 

    Stay tuned for the BONUS article… Yes, you read that right. There is one more.